FEATURED
"Wizard Game"
2024-Present
Technical Game Designer
In-development multiplayer party game where wizards wreak havoc and survive oncoming disasters, created by the Whatever We're Called teamBouncing Cube
2024-2025
Developer
Shader-based 3D simulation, created as part of an Academic Research project. Seperate Godot and WebGL versions were developedMisreflection: Level Design Tool
2023
Technical Game Designer
Blog post detailing the custom design tool I made for easily iterating upon one of Misreflection's levels
PORTFOLIO
"Wizard Game"
2024-Present
Technical Game Designer
In-development multiplayer party game where wizards wreak havoc and survive oncoming disasters, created by the Whatever We're Called teamBouncing Cube
2024-2025
Developer
Shader-based 3D simulation, created as part of an Academic Research project. Seperate Godot and WebGL versions were developedPrototype Graveyard
2023-2024
Technical Game Designer
Blog post detailing some abandoned prototypes created by the Whatever We're Called teamLook Out!
2023
Game Developer & Designer
Small 2D platformer arcade game about dodging enemies for as long as you can, created as a first project when learning GodotDungeon of Wits
2023
Game Developer & Designer
Small comedic roguelike game where words carry more weight than fists, created with a team for the 72-hour "Mini Jam 140: Dungeon" game jamFraudulent Ascent
2023
Game Developer & Designer
Small 2D platformer game about climbing a tower and not getting caught cheating, created with a team for the 72-hour "Mini Jam 137: Judgement" game jamMisreflection
2022-2023
Game Developer & Designer
VR physics puzzle game about solving puzzles and completing challenges with your reflection, built for both PCVR and the Meta Quest 2Misreflection: Level Design Tool
2023
Technical Game Designer
Blog post detailing the custom design tool I made for easily iterating upon one of Misreflection's levelsGame of Games
2022-2023
Game Developer
Unfinished VR multiplayer game collection, created with a research partner as part of an Academic Research project and as a first project when learning Unreal Engine 5Clock
2021
Tool Developer & Designer
Open-source Minecraft server administration tool for creating, configuring, and displaying timers and stopwatches in-gameTranquility
2021
Game Developer & Designer
Small 2D platformer adventure game about exploring a mysterious realm, created as a Senior project in vocational schoolFirewall Operator
2021
Game Developer & Designer
Small shoot-em-up game about proving your worth as a network firewall, created as a Senior project in vocational school
PORTFOLIO
"Wizard Game"
2024-Present
Technical Game Designer
In-development multiplayer party game where wizards wreak havoc and survive oncoming disasters, created by the Whatever We're Called teamLook Out!
2023
Game Developer & Designer
Small 2D platformer arcade game about dodging enemies for as long as you can, created as a first project when learning GodotDungeon of Wits
2023
Game Developer & Designer
Small comedic roguelike game where words carry more weight than fists, created with a team for the 72-hour "Mini Jam 140: Dungeon" game jamFraudulent Ascent
2023
Game Developer & Designer
Small 2D platformer game about climbing a tower and not getting caught cheating, created with a team for the 72-hour "Mini Jam 137: Judgement" game jamMisreflection
2022-2023
Game Developer & Designer
VR physics puzzle game about solving puzzles and completing challenges with your reflection, built for both PCVR and the Meta Quest 2Tranquility
2021
Game Developer & Designer
Small 2D platformer adventure game about exploring a mysterious realm, created as a Senior project in vocational schoolFirewall Operator
2021
Game Developer & Designer
Small shoot-em-up game about proving your worth as a network firewall, created as a Senior project in vocational school
PORTFOLIO
Misreflection: Level Design Tool
2023
Technical Game Designer
Blog post detailing the custom design tool I made for easily iterating upon one of Misreflection's levelsClock
2021
Tool Developer & Designer
Open-source Minecraft server administration tool for creating, configuring, and displaying timers and stopwatches in-game
PORTFOLIO
Bouncing Cube
2024-2025
Developer
Shader-based 3D simulation, created as part of an Academic Research project. Seperate Godot and WebGL versions were developedPrototype Graveyard
2023-2024
Technical Game Designer
Blog post detailing some abandoned prototypes created by the Whatever We're Called teamGame of Games
2022-2023
Game Developer
Unfinished VR multiplayer game collection, created with a research partner as part of an Academic Research project and as a first project when learning Unreal Engine 5
GALLERY
As a designer, I often prefer to communicate complex ideas through posters, as nobody likes to read walls of text. Below is a collection of some of my favorites